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Alastair Chisholm’s storytelling prompts

Type: Classroom activities
Level: Core, Silver, Gold
Audience: Additional Support Needs, Primary
Key area: 2.2.2 Interdisciplinary book projects, 2.3.4 Opportunities for learners to respond to what they’re reading

This resource gathers different fun activities to spark pupils’ creative writing. From coming up with a sequel, writing the diary entry of a computer game villain, or making your own storytelling fortune teller, these activities will help pupils come up with ideas in a playful and imaginative way! Below you’ll find:

Further resources